Message to Player. Message to Players Target. Message to Everyone
Bodyguard
You have (#) bulletproof vest(s) left.
*Amount of bulletproof vests left.
You were killed protecting your target!
*Displays at the end of the Night when someone attempts to attack your target.
You were killed by a Bodyguard!
*Displays at the end of the Night when you die from a Bodyguard protecting your target.
You were attacked but someone fought off your attacker!
*Displays at the end of the Night when you are attacked but a Bodyguard successfully protects you.
You were attacked but your bulletproof vest saved you!
*Displays to a Bodyguard when they use their bulletproof vest the same Night they are attacked by a Basic Attack.
(S)He was killed by a Bodyguard. or (S)He was also killed by a Bodyguard.
*Cause of death for a player who attempted to attack the Bodyguard's target.
(S)He died guarding someone. or (S)He also died guarding someone.
*Cause of death for a Bodyguard that died protecting someone.
Doctor
You have (#) self heal(s) left.
*Amount of self heals left.
Your target was attacked last night!
*Displays at the end of the Night when someone attempts to attack your target.
You were attacked but someone nursed you back to health!
*Displays at the end of the Night when you are attacked but you were healed by a Doctor. Hypnotist
Escort
Someone occupied your night. You were role blocked!
*Displays at the end of the Night when an Escort role blocks someone.
Someone tried to role block you but you are immune!
*Displays at the end of the Night to a role block immune player.
Someone tried to role block you but you were in jail.
*Displays when you are jailed and an Escort tries to roleblock you.
Investigator
Your target could be an Escort, Transporter, Consort or Hypnotist.
Your target could be an Investigator, Consigliere, Tracker or Mayor.
Your target could be a Sheriff, Executioner or Werewolf.
Your target could be a Vigilante, Veteran, Mafioso or Ambusher.
Your target could be a Lookout, Forger Psychologist or Witch.
Your target could be a Spy, Blackmailer , Guardian Angel or Jailor.
Your target could be a Doctor, Disguiser or Serial Killer.
Your target could be a Bodyguard, Godfather or Arsonist.
Your target could be a Medium, Janitor, Trapper or Retributionist.
Your target could be a Survivor, Vampire Hunter, Psychic or Amnesiac.
Your target could be a Framer, Vampire or Jester.
Jailor
You have (#) execution(s) left.
*Amount of executions left.
You must wait a day before executing.
*Displays for the Jailor on the first Night.
You have slain a town member so you can't attack again.
*Displays for the Jailor if they executed a Townie.
You were hauled off to jail!
*Displays for prisoner at the start of the Night.
You dragged your target off to jail!
*Displays for the Jailor at the start of the Night if they have jailed someone.
(Player) was hauled off to jail
*Displays for Mafia members and Vampires at the start of the Night when one of their own is jailed.
The jailor has decided to execute you.
*Displays for prisoner when the Jailor decides to execute you.
Someone tried to attack you but you were in jail last night!
*Displays for jailee when they are attacked in jail.
You were killed by the Serial Killer you jailed.
*Displays at the end of the Night when a Jailor jails and does not execute a Serial Killer.
You were executed by the Jailor!
*Displays at the end of the Night for the prisoner when they are successfully executed.
Your ability failed because your target was in jail.
*Displays to any role except Transporter, and Witch that visits a jailed target.
You could not attack your target because they were in jail.
*Displays to a killing role that attacks a jailed target (Werewolf will receive a unique message).
(S)He was executed by the Jailor. or (S)He was also executed by the Jailor.
*Cause of death for someone who was executed by the Jailor.
Lookout
(Player) visited your target last night!
*Displays at the end of the Night when a player visits your target.
More people visited your target but you couldn't identify them.
*Displays at the end of the Night when there are 4 or more visits on your target.
Mayor
(Player) has revealed themself as the Mayor!
*Displays to everyone when the Mayor chooses to reveal themselves.
Medium
A medium is talking to you!
*Displays to a player that a dead Medium seanced.
You have opened a communication with the living!
*Displays at the beginning of the Night to a dead Medium that seanced a player.
Psychic
A vision revealed that (Player 1), (Player 2) or (Player 3) is evil!
*Displays at the end of an odd-numbered Night for a Psychic when they receive their evil vision.
A vision revealed that (Player 1) or (Player 2) is good!
*Displays at the end of an even-numbered Night for a Psychic when they receive their good vision.
The town is too small to accurately find an evildoer!
*Displays at the end of an odd-numbered Night for a Psychic when they are among the last 3 alive players.
The town is too evil to find anyone good!
*Displays at the end of an even-numbered Night for a Psychic when there are no other Townies or Neutral Benigns.
Sheriff
You have (#) stun attack left.
*Amount of stun attacks left.
You cannot find evidence of wrongdoing. Your target is innocent or great at hiding secrets!.
*Displays at the end of the Night if the interrogated player is a member of the Town, the Godfather, a disguised Mafia member, an Arsonist, a Werewolf (on a non-Full Moon Night), or any Neutral Benign, Neutral Evil, or Neutral Chaos role.
Your target is suspicious or framed!
*Displays at the end of the Night if the interrogated player is any Mafia member (excluding the Godfather), a Serial Killer, a Werewolf (on a Full Moon Night), or any player who has been Framed.
You were attacked but your stun gun stunned them!
*Displays to a Sheriff when they use their stun gun the same Night they are attacked by a Basic Attack.
Spy
A member of the mafia visited (Player) last night.
*Displays at the end of the Night when a Mafia member visits a player.
Your target was transported to another location.
Someone occupied your target's night. They were role blocked!
Someone threatened to reveal your target's secrets. They were blackmailed!
Your target was doused in gas!
Your target has cleaned the gasoline off of themself.
Your target was attacked but someone fought off their attacker!
Your target was attacked but someone nursed them back to health!
Your target was attacked by a member of the Mafia!
Your target was attacked by a Serial Killer!
Your target was shot by a Vigilante!
Your target was set on fire by an Arsonist!
Your target was shot by the Veteran they visited!
Your target was killed protecting someone!
Your target's target was attacked last night!
Your target was murdered by the Serial Killer they visited!
A Bodyguard attacked your target but someone nursed them back to health!
A Bodyguard attacked your target but someone fought them off!
Your target was killed by a Bodyguard!
Someone attacked your target but their defense was too strong!
Someone tried to role block your target but they were immune!
Your target was controlled by a Witch!
A Witch tried to control your target but they were immune.
Your target was haunted by the Jester and committed suicide!
Your target was attacked but their bulletproof vest saved them!
Your target was attacked but their stun gun saved them!
Someone tried to attack your alert target and failed!
Your target shot themselves over the guilt of killing a town member!
Someone role blocked your target, so your target attacked them!
Your target has cleaned the gasoline off of themself.
Your target was killed by the Serial Killer they jailed.
Your target was attacked by a Werewolf!
Someone role blocked your target so they stayed at home.
Your target was staked by a Vampire Hunter!
Your target was staked by the Vampire Hunter they visited!
Your target staked the Vampire that attacked them!
Your target was attacked by a Vampire!
Your target was attacked but someone protected them!
Your target was attacked but their Guardian Angel saved them!
Your target was attacked but a trap saved them!
A trap attacked your target but someone nursed them back to health!
Tracker
Your target visited (Player)!
*Displays at the end of the Night to a Tracker when their target visits someone.
Transporter
You were transported to another location.
*Displays at the end of the Night if a Transporter transported you. A Transporter transporting themselves will get this too.
One of your targets was jailed so you could not transport them!
*Displays to a Transporter at the end of the Night if one of the transported players was jailed.
Someone tried to transport you but you were in jail.
*Displays to a jailed player when a Transporter tries transporting them with any other player.
Trapper
You are building your trap.
Your trap is ready to be placed.
Your trap is set.
*Displays at the beginning of the Night, indicating the current state of your Trap.
You triggered a trap!
*Displays at the end of the Night when an attacking role attacks the Trapper's target.
You were attacked but a trap saved you!
*Displays at the end of the Night when you are attacked but a Trap successfully protects you.
Your trap attacked someone!
*Displays at the end of the Night for Trappers when their trap attacks someone.
Your trap has been triggered by the (Role).
*Displays at the end of the Night for a Trapper whose target's trap was triggered. The Trapper will receive the role of all the visitors that triggered the trap, even while dead.
(S)He was killed by a Trapper. or (S)He was also killed by a Trapper.
*Cause of death for attacking roles that trigger a Trap.
Vampire Hunter
You were staked by a Vampire Hunter!
*Displays at the end of the Night when a Vampire Hunter stakes a Vampire.
You staked the Vampire that attacked you!
*Displays at the end of the Night to a Vampire Hunter when a Vampire attempts to convert them.
You were staked by the Vampire Hunter you visited!
*Displays at the end of the Night to a Vampire when they try to convert a Vampire Hunter.
All of the Vampires are gone. You are now a Vigilante! You only have 1 bullet left.
*Displays to a Vampire Hunter at the end of the Night when the last Vampire dies.
(S)He was staked by a Vampire Hunter. or (S)He was also staked by a Vampire Hunter.
*Cause of death for a Vampire who was attacked by a Vampire Hunter.
Veteran
You have (#) alert(s) left.
*Amount of alerts left.
You were shot by the Veteran you visited!
*Displays at the end of the Night when you visit a Veteran on alert.
You shot someone who visited you last night!
*Displays at the end of the Night to a Veteran when they shoot a visitor.
Someone tried to attack you but your defense while on alert was too strong!
*Displays at the end of the Night when an attacker tries to kill you while on alert. This will kill the attacker if unprotected.
(S)He was killed by a Veteran. or (S)He was also killed by a Veteran.
*Cause of death for a player who visited a Veteran on alert.
Vigilante
You have (#) bullet(s) left
*Amount of bullets left.
You decide to wait a day before using your gun.
*Displays for the Vigilante on the first Night.
You have put away your gun for killing a town member.
*Displays for the Vigilante if they shot a Townie.
You were shot by a Vigilante!
*Displays at the end of the Night when you are visited by a Vigilante with bullets that hasn't shot a Townie yet, and you do not have defense.
You could not get over the guilt of killing a town member. You shot yourself!
*Displays at the end of the second Night after shooting a Town member the night before.
(S)He was shot by a Vigilante. or (S)He was also shot by a Vigilante.
*Cause of death for someone who was visited by a Vigilante.
(S)He died from guilt. or (S)He also died from guilt.
*Cause of death for a Vigilante who had shot a Townie the previous Night.
Mafia
You were promoted to the Godfather!
*Displays for a Mafioso when the Godfather dies.
You were promoted to a Mafioso!
*Displays for a remaning member of the Mafia when the last kill capable Mafia role dies.
Ambusher
You were attacked by a member of the Mafia!
*Displays at the end of the Night when you are attacked by a Mafia Killing role.
You ambushed someone who visited your target last night!
*Displays at the end of the Night if someone visits your target.
You saw (Player) prepare an ambush while visiting your target.
*Displays at the end of the Night for a non-Mafia player visiting an Ambusher's target.
(S)He was killed by an Ambusher or (S)He was also killed by an Ambusher.
*Cause of death for a player who was ambushed by an Ambusher.
Blackmailer
Someone threatened to reveal your secrets. You are blackmailed!
*Displays at the end of the Night when you are visited by a Blackmailer.
Someone tried to blackmail you but you were in jail last night.
*Displays at the end of the Night when you are visited by a Blackmailer while jailed.
Consigliere
Your target is a trained protector. They must be a Bodyguard.
Your target is a professional surgeon. They must be a Doctor.
Your target is a beautiful person working for the town. They must be an Escort.
Your target gathers information about people. They must be an Investigator.
Your target detains people at night. They must be a Jailor.
Your target watches who visits people at night. They must be a Lookout.
Your target is the leader of the town. They must be the Mayor.
Your target speaks with the dead. They must be a Medium.
Your target has the sight. They must be a Psychic.
Your target observes human behaviour. They must be a Psychologist.
Your target wields mystical powers. They must be a Retributionist.
Your target is a protector of the town. They must be a Sheriff.
Your target secretly watches who someone visits. They must be a Spy.
Your target is a skilled in the art of tracking. They must be a Tracker.
Your target specializes in transportation. They must be a Transporter.
Your target is waiting for a big catch. They must be a Trapper.
Your target tracks Vampires. They must be a Vampire Hunter!
Your target is a paranoid war hero. They must be a Veteran.
Your target will bend the law to enact justice. They must be a Vigilante.
Your target lies in wait. They must be an Ambusher.
Your target uses information to silence people. They must be a Blackmailer.
Your target gathers information for the Mafia. They must be a Consigliere.
Your target is a beautiful person working for the Mafia. They must be a Consort.
Your target makes other people appear to be someone they're not. They must be a Disguiser.
Your target is good at forging documents. They must be a Forger.
Your target has a desire to deceive. They must be a Framer!
Your target is the leader of the Mafia. They must be the Godfather.
Your target is skilled at disrupting others. They must be a Hypnotist.
Your target cleans up dead bodies. They must be a Janitor.
Your target does the Godfather's dirty work. They must be a Mafioso.
Your target does not remember their role. They must be an Amnesiac.
Your target likes to watch things burn. They must be an Arsonist.
Your target wants someone to be lynched at any cost. They must be an Executioner.
Your target is watching over someone. They must be a Guardian Angel.
Your target wants to be lynched. They must be a Jester.
Your target wants to kill everyone. They must be a Serial Killer.
Your target simply wants to live. They must be a Survivor.
Your target drinks blood. They must be a Vampire!
Your target howls at the moon. They must be a Werewolf.
Your target casts spells on people. They must be a Witch.
Consort
Someone occupied your night. You were role blocked!
*Displays at the end of the Night when a Consort role blocks someone.
Someone tried to role block you but you are immune!
*Displays at the end of the Night to a role block immune player.
Someone tried to role block you but you were in jail.
*Displays when you are jailed and a Consort tries to roleblock you.
Forger
You have (#) forger(y / ies) left.
*Amount of forgeries left.
Godfather
You were attacked by a member of the Mafia!
*Displays at the end of the Night when you are attacked by a Mafia Killing role.
(S)He was killed by a member of the Mafia or (S)He was also killed by a member of the Mafia
*Cause of death for a player who was attacked by the Godfather.
Hypnotist
: Message Options
You were transported to another location.
Someone occupied your night. You were role blocked!
You were attacked but someone fought off your attacker!
You were attacked but someone nursed you back to health!
You feel a mystical power dominating you. You were controlled by a Witch!
You were attacked but someone protected you!
You triggered a trap!
You were attacked but a trap saved you!
A trap attacked you but someone nursed you back to health!
Janitor
You have (#) cleaning(s) left.
*Amount of cleanings left.
You secretly know that your targets role was (Role).
You secretly know your targets last will.
Their last will was covered in blood but you cleaned it and can read it.
*Displays for a Janitor when their Cleaned target's death is announced when the target they Cleaned had a bloody Last Will.
Mafioso
You were attacked by a member of the Mafia!
*Displays at the end of the Night when you are attacked by a Mafia Killing role.
The Godfather has ordered you to kill his target.
*Displays at the end of the Night for Mafioso when the Godfather selects a target.
(S)He was killed by a member of the Mafia or (S)He was also killed by a member of the Mafia.
*Cause of death for a player who was attacked by a Mafioso.
Amnesiac
You have attempted to remember who you were!
*Displays at the end of the Night when the Amnesiac selects a role to remember from the graveyard.
You failed to remember your role!
*Displays at the end of the Night when the Amnesiac selects a Unique role to remember from the graveyard, while another alive Amnesiac remembered that role before them.
An Amnesiac has remembered that they were like the (Role).
*Displays for everyone at the start of the Discussion phase when an Amnesiac successfully remembered a role that Night.
Arsonist
You were doused in gas!
*Displays at the end of the Night when you get Doused. Only Arsonists receive this message.
Someone tried to douse you in gas but you were in jail last night!
*Displays to a jailed player when an Arsonist tries to Douse a jailed Arsonist.
You were set on fire by an Arsonist!
*Displays at the end of the Night to all doused players when an Arsonist chooses to ignite.
You have cleaned the gasoline off of yourself.
*Displays at the end of the Night when an Arsonist does not choose to douse nor ignite. Useful if Doused by another Arsonist.
(S)He was incinerated by an Arsonist. or (S)He was also incinerated by an Arsonist.
*Cause of death for a player who was ignited by an Arsonist.
Executioner
You have successfully gotten your target lynched!
*Displays at the end of the Day when an Executioner successfully got their target lynched.
Your target died. You have become a Jester!
*Displays to an Executioner at the beginning of the discussion phase, if their target had died the previous night.
Guardian Angel
You have (#) protections left.
*Displays at the begining of the Night to a Guardian Angel.
Your target was attacked last night!
*Displays when your Guardian Angel protection ability saves your target’s life from dying during the Night.
You were attacked but your Guardian Angel saved you!
*Displays at the end of the Night when you are attacked but you were saved by a Guardian Angel.
The Guardian Angel was watching over you!
*Displays to a Guardian Angel's target when the Guardian Angel chooses to protect them.
The Guardian Angel has protected (Player).
*Displays to everyone at the beginning of the discussion phase when the Guardian Angel chose to protect their target.
Your target died. You have become a Survivor!
*Displays to a Guardian Angel at the beginning of the discussion phase, if their target had died the previous Night.
Jester
You have successfully gotten yourself lynched!
*Displays to the Jester only after getting lynched at the end of the day.
The jester will get his revenge from the grave!
*Displays for everyone when a Jester dies from lynching.
You were haunted by the Jester. You committed suicide over the guilt!
*Displays at the end of the Night to a chosen living player when a Jester haunts them.
You did not select a target so one was chosen at random.
*Displays at the end of the Night for a lynched Jester when they don't select a target to haunt.
(S)He died from guilt over lynching the Jester. or (S)He also died from guilt over lynching the Jester.
*Cause of death for a player who voted Guilty or Abstained on a lynched Jester the previous Day, and got haunted by the Jester that Night.
Serial Killer
Someone role blocked you, so you attacked them!
*Displays when an Escort or Consort role blocks you.
You attacked the jailor!
*Displays when a Jailor jails you and fails to execute you.
You were attacked by a Serial Killer!
*Displays to someone that was killed by a Serial Killer.
You were murdered by the Serial Killer you visited!
*Displays to an Escort, or Consort when they role-block a Serial Killer.
(S)He was stabbed by a Serial Killer. or (S)He was also stabbed by a Serial Killer.
*Cause of death for someone who was attacked by a Serial Killer.
Survivor
You have (#) bulletproof vest(s) left.
*Displays at the beginning of the Night to a Survivor.
You were attacked but your bulletproof vest saved you!
*Displays when attacked, but the basic defense from equipping the Survivor’s vest saves your life from an attack.
Vampire
You must wait a day to bite a new victim.
*Displays to Vampires the Night after they successfully convert someone.
You may bite a new victim tonight.
*Displays to Vampires on a Night they can bite.
You were attacked by a Vampire!
*Displays when a non-convertable role is bitten by a Vampire, or when any role with no defense is bitten when the Vampires have at least four members.
You were bitten by a Vampire!
*Displays to a convertable role bitten when Vampires do not have four members. The target will then immediately become a Vampire.
The Vampires visited (Player) last night.
*Displays to all Vampires at the end of the Night, indicating who the Vampires visited that Night.
(S)He was bitten by a Vampire. or (S)He was also bitten by a Vampire.
*Cause of death for a player who was attacked by a Vampire. This can only happen if you are a non-Townie (that isn't Jester/Amnesiac/Survivor not using vest) or if the Vampires have 4 or more members alive currently.
Werewolf
The light of the full moon has transformed you into a rampaging Werewolf!
*Displays to the Werewolf on Full Moon Nights.
You were attacked by a Werewolf!
*Displays to a player attacked by a Werewolf.
You attacked someone.
*Displays to a Werewolf when they successfully attack a player on a Full Moon (or they stayed home/were role-blocked). Can appear multiple times if the Werewolf attacks multiple people.
Your target was not home, but you rampaged anyways.
*Displays to a Werewolf when their target is jailed on a Full Moon Night.
You rampaged at home last night!
*Displays to a Werewolf that chose to stay home on a Full Moon Night.
Someone role blocked you so you stayed at home tonight.
*Displays to a Werewolf who was role blocked. on a Full Moon.
(S)He was mauled by a Werewolf. or (S)He was also mauled by a Werewolf.
*Cause of death for a player who was attacked by a Werewolf.
Witch
You have (#) forcefield left.
*Amount of forcefields left.
You feel a mystical power dominating you. You were controlled by a Witch!
*Displays at the end of the Night when you are visited by a Witch.
A Witch tried to control you but you are immune.
*Displays at the end of the Night to a control immune player.
Your target was jailed so you could not control them.
*Displays to a Witch at the end of the Night when their first target is jailed.
The target you tried to control was controlled by another!
*Displays to a Witch at the end of the Night when their first target is the first target of another Witch on the same Night.
Role Reveal of first target.
Your target is a trained protector. They must be a Bodyguard.
Your target is a professional surgeon. They must be a Doctor.
Your target is a beautiful person working for the town. They must be an Escort.
Your target gathers information about people. They must be an Investigator.
Your target detains people at night. They must be a Jailor.
Your target watches who visits people at night. They must be a Lookout.
Your target is the leader of the town. They must be the Mayor.
Your target speaks with the dead. They must be a Medium.
Your target has the sight. They must be a Psychic.
Your target observes human behaviour. They must be a Psychologist.
Your target wields mystical powers. They must be a Retributionist.
Your target is a protector of the town. They must be a Sheriff.
Your target secretly watches who someone visits. They must be a Spy.
Your target is a skilled in the art of tracking. They must be a Tracker.
Your target specializes in transportation. They must be a Transporter.
Your target is waiting for a big catch. They must be a Trapper.
Your target tracks Vampires. They must be a Vampire Hunter!
Your target is a paranoid war hero. They must be a Veteran.
Your target will bend the law to enact justice. They must be a Vigilante.
Your target lies in wait. They must be an Ambusher.
Your target uses information to silence people. They must be a Blackmailer.
Your target gathers information for the Mafia. They must be a Consigliere.
Your target is a beautiful person working for the Mafia. They must be a Consort.
Your target makes other people appear to be someone they're not. They must be a Disguiser.
Your target is good at forging documents. They must be a Forger.
Your target has a desire to deceive. They must be a Framer!
Your target is the leader of the Mafia. They must be the Godfather.
Your target is skilled at disrupting others. They must be a Hypnotist.
Your target cleans up dead bodies. They must be a Janitor.
Your target does the Godfather's dirty work. They must be a Mafioso.
Your target does not remember their role. They must be an Amnesiac.
Your target likes to watch things burn. They must be an Arsonist.
Your target wants someone to be lynched at any cost. They must be an Executioner.
Your target is watching over someone. They must be a Guardian Angel.
Your target wants to be lynched. They must be a Jester.
Your target wants to kill everyone. They must be a Serial Killer.
Your target simply wants to live. They must be a Survivor.
Your target drinks blood. They must be a Vampire!
Your target howls at the moon. They must be a Werewolf.
Your target casts spells on people. They must be a Witch.