Choose someone to protect at Night. You will protect your target from one direct attack, taking the attacker down with you. You have one Bulletproof Vest to wear on one night.
Ambusher
Choose one person to lie in wait outside their house each Night. You will kill one random visitor. All visitors will know your name.
Amnesiac
Remember who you were by selecting a role from the graveyard. You can not select anyone Cleaned by a Janitor.
Doctor
Heal one person each Night. You grant them Powerful defense and cure them from Poison. You have one self-Heal that grants Powerful Defense.
Blackmailer
Choose one person each Night to blackmail. They are prevented from speaking the next day.
Arsonist
Douse someone in gasoline or ignite all Doused targets. You may clean the gasoline off of yourself, which undouses you. You Douse anyone who visits you.
Escort
Distract someone each Night, preventing them from using their night ability. Roleblocking a Serial Killer or Werewolf will force them to attack you.
Consigliere
Check one person for their exact role each Night. Anyone that was Doused will come up as an Arsonist.
Executioner
Trick the Town into lynching your target. You will become a Jester if your target is killed at Night.
Investigator
Investigate someone each Night for a clue to their role. A Framer, Disguiser or Arsonist can throw off your results.
Jailor
Choose someone each Day to jail. You have 3 executions to use. A Serial Killer or Werewolf will attack you if you don't execute them. If a Townie is executed, you lose executions.
Consort
Distract someone each Night. You prevent them from using their night ability. Role blocking a Serial Killer or Werewolf will force them to attack you.
Guardian Angel
Protect your target. Protecting heals and purges them. They cannot be voted on the next Day. You have 2 protections and become a Survivor without vests if your target dies.
Lookout
Watch someone at Night to see who visits them. If 4 or more people visit, you will only know 3 of the visitors. A Disguiser can throw off your results.
Medium
Speak with the dead at Night. Seance a living player once to speak with them the following Night. You may only seance when you are dead.
Disguiser
Choose a Mafia member to Disguise each Night. Any Investigative roles checking a Disguised player will see the results you Disguised them as. Disguises last a Day.
Mayor
Choose to reveal yourself as the Mayor of the Town. Your vote becomes three, but a Doctor cannot heal you.
Jester
Trick the Town into voting against you. Haunt anybody that lynched you or abstained when you were lynched.
Veteran
Choose to alert each Night. You will deal a Powerful Attack to all visitors and gain Basic Defense on alert. You have three alerts.
Psychologist
Choose someone to analyze at night. If they are human you will determine if they have the ability to kill.
Forger
Choose a person to rewrite their Last Will and role at Night. If they are killed, your forgery will replace their Last Will and their role. You have two forgeries.
Witch
Control someone each Night into visiting your target. Receive the role of the first person controlled. You have a mystical barrier protection that gives you one Basic Defense.
Psychic
Will be given three player names every odd-numbered Night, one of which will be evil. Will be given two player names every even-numbered Night, one of which is good.
Retributionist
Raise a dead Townie each Night and use their ability on another player.
Framer
Choose one person to frame each Night. Sheriff will see the target as suspicious. Investigator will see them as a Framer, Vampire, or Jester. Frames last until investigated.
Serial Killer
Kill someone each Night with a Basic Attack. If role blocked, you will attack the roleblocker instead.
Sheriff
Check someone at Night as suspicious or innocent. A one time use auto stun gun, will protect you from any first basic attack. A Framer or Disguiser can throw off results.
Spy
Know who the Mafia visit each Night. A Hypnotist or Disguiser can throw off your results.
Hypnotist
Choose a target to hypnotize each night. They will receive a false memory of your choosing at the end of the night.
Survivor
Put on a bulletproof vest at Night, protecting yourself from attacks. You only have 4 vests. Survive the whole game to win.
Tracker
Watch someone at Night to see who they visit.
Janitor
Choose a person to clean each Night. If they die, their role and Last Will is hidden to the Town, and only you will know both. You have three Cleanings.
Vampire
Convert others to Vampires at Night. Conversions apply to those with no defense and are not Mafia. Bites kill Mafia with no defense. There can only be four vampires at most.
Transporter
Choose two people to switch places with each other at Night. You may transport yourself.
Trapper
Choose a player to set a trap. Traps take a night to build and provide Powerful Defense and deliver Powerful Attack against an attacker. Traps reveal all visitors roles.
Godfather
Choose who to kill at Night. If a Mafioso is alive, they will attack the target for you. You have Basic Defense and will appear innocent to a Sheriff.
Werewolf
Go on a rampage every Full Moon, dealing a Powerful Attack to your target and any visitors.
Vampire Hunter
Check for Vampires each Night, staking them if they visit you or vice versa. You will become a Vigilante with one bullet when all Vampires are dead.
Mafioso
Choose a target to kill at Night. If there is a Godfather, anyone they pick overrides your decision. You will become the new Godfather if the current one is killed.
Vigilante
On Night two you can take justice in your own hands and shoot, to deliver a one Basic Attack. If you shoot a Townie, you will die of guilt the next Night. You have 3 bullets.