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β˜€οΈ10pm - Phase ChangeπŸŒ–
Guardian Angel

The Silent Sentinel

A Sergeant, burdened by the weight of his past battles, found himself unexpectedly drawn to a house in an unfamiliar part of town. As he peered through the window, he discovered a family enveloped in warmth and laughter, a stark contrast to the shadows of war that had consumed his days. Raised as an orphan and hardened by the foster care system, he had never allowed himself to feel like part of a family. His heart, shrouded in the armor of stability and discipline, rarely faltered, for he believed it was essential for the life of a soldier. But that evening, the Sergeant's facade began to crumble as he watched the family's joyous celebration. Tears welled in his eyes, a foreign sensation that made him stagger and fall to his knees. The power of their happiness overwhelmed him, stirring emotions he had long suppressed. That night, he drifted into a deep slumber, and in his dreams, he found himself in conversation with a divine presence. God spoke to him, revealing that he was indeed a soldier, but his mission extended beyond the battlefield. He was to become a protector of the family he had chanced upon, a guardian of their joy and laughter. As he awoke from his dream, a sense of lightness filled his being, replacing the heaviness that had tethered him to the ground. It was a transformation, a call to a new purpose that soared beyond the confines of war. From that day forward, the Sergeant embraced his newfound mission with courage and compassion. He stood as a silent sentinel, watching over the family with unwavering dedication. In their presence, he found solace and redemption, a reminder that even in the shadows of war, light and love could still prevail.


Summary

You are an Angel whose only goal is the protection of your charge.


Abilities

Keep your target alive.


Special

Turns into a Survivor with no vests when target is killed


Attributes

Your target is XXXXXXX. If your target is killed you will become a Survivor without any bulletproof vests. Twice a game you may Heal and Purge your target. This may be done from the grave. Watching over a player ignores Jail.


Immunities

Detection Immunity


βš”οΈAttack: None
πŸ›‘οΈDefense: None
 


πŸ”Investigation Results


Sheriff
You cannot find evidence of wrongdoing. Your target is innocent or great at hiding secrets!


Investigator
Your target could be a Spy, Blackmailer, Guardian Angel or Jailor.


Consigliere
Your target is watching over someone. They must be a Guardian Angel.


πŸ†Goal 

Keep your target alive until the end of the game.


πŸ†Victory Conditions

Wins with    
Town
Mafia
Other Neutrals

Must kill   
N/A (target must live)