In the silent embrace of night, under the glimmer of a crescent moon, she carefully unveiled her treasured possession - the crystal ball. With whispered incantations that danced like sweet melodies in the air, she awakened the ancient magic within the sphere. The misty swirls swathed within slowly dissipated, unveiling a radiant orb filled with ethereal clarity. To the townsfolk, she was a mere eccentric, dabbling in the mystical arts they deemed fraudulent. But little did they know the depth of her connection to the realm of spirits. The Medium, as they called her, possessed a gift that transcended mortal comprehension. As her delicate fingers traced invisible paths over the luminous crystal, faint whispers of departed souls began to materialize. She listened intently, seeking morsels of wisdom from those who had passed beyond the veil. In a moment of revelation, she uncovered a vital clue - the late Sheriff's discovery of a Mafia member within their midst, a revelation left unspoken due to a tragic fate met at the hands of a lurking Serial Killer. With unwavering resolve, she shared the newfound knowledge with her brethren at dawn. The hangman's noose claimed the treacherous Mafia member, and jubilation rippled through the community. However, the shadows of vengeance loomed. The very next night, a bullet silenced the Medium's mortal form, a grim retribution exacted by the Mafia for their fallen comrade. But her spirit endured, fueled by an unyielding dedication to safeguard the Town. From the realms beyond, she reached out to the Mayor in whispered echoes, delivering the final pieces of the spectral puzzle. As the night waned, a serene sense of accomplishment enveloped her disembodied essence. The Medium found solace in the knowledge that her sacrifice had ensured the Town's safety. Even in death, her legacy of foresight and courage shone brightly, a beacon guiding the living towards a brighter tomorrow.
Summary
You are a secret psychic who talks with the dead.
Abilities
When dead speak to a living person at night.
Actions
Day Ability: Select a target to seance during the night
Attributes
You will speak to the dead anonymously each night you are alive. You may only speak to a living person once.
Immunities
βοΈAttack: None
π‘οΈDefense: None
πInvestigation Results
Sheriff
You cannot find evidence of wrongdoing. Your target is innocent or great at hiding secrets!
Investigator
Your target could be a Medium, Janitor, Trapper or Retributionist.
Consigliere
Your target speaks with the dead. They must be a Medium.
πGoal
Lynch every criminal and evildoer.
πVictory Conditions
Wins with
Town
Survivor
Must kill
Mafia
Vampires
Arsonist
Serial Killer
Werewolf
Witches