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β˜€οΈ10pm - Phase ChangeπŸŒ–
Spy

Ex-Ninja

In the bustling city of HTown, a figure moved with the speed of the wind and the agility of a trained ninja. Swift as the breeze, the ex-ninja darted through the streets, his movements akin to a silent dance. As the sky darkened, he ventured into the shadowy confines of a dense black forest. Within the depths of the woods, the ex-ninja's keen senses picked up the faint flicker of a distant light. Drawing closer, he perched himself on a sturdy tree branch, blending seamlessly into the darkness, his presence as quiet as an unspoken thought. The ex-ninja's ears caught the murmurs of voices - harsh and sinister. Peering down from his vantage point, he observed a group of Mafia members, huddled together, plotting their nefarious schemes of terror and violence. His fists clenched instinctively, his mind swiftly calculating the numerous ways he could dispatch a man with deadly precision. But as he watched, a realization dawned upon him. Disarmed and outnumbered, his skills in combat were of little use against the armed mob before him. Instead of taking matters into his own hands, he made a calculated decision. It was not his place to mete out justice. The town needed to know the truth about these criminals so that they could be dealt with by the community. The following day, the streets buzzed with whispered conversations. The ex-ninja observed quietly from the sidelines, his sharp gaze taking in every detail. With his sharp instincts and enhanced perception, he could decipher the identities of those who seemed to be connected with the Mafia. Time passed, and the town's atmosphere shifted. People started sharing tales of retribution, of justice served. The once-feared criminals now lay subdued, defeated in front of their own homes. The ex-ninja walked among the crowd, a silent observer, absorbing the unspoken gratitude and respect directed his way. In the end, it wasn't through violence or confrontation that the ex-ninja triumphed. It was by using his skills of observation and deduction, by outsmarting his enemies with wit and strategy. And thus, he left a mark on HTown not as a vigilante, but as a silent guardian, ever watchful, like a swift whisper in the wind.


Summary

You are a talented watcher who keeps track of evil in the Town.


Abilities

You may bug a player's house to see what happens to them that night.


Attributes

You will recieve map coordinates of who the Mafia visited each night.


Immunities


βš”οΈAttack: None
πŸ›‘οΈDefense: None
 


πŸ”Investigation Results


Sheriff
You cannot find evidence of wrongdoing. Your target is innocent or great at hiding secrets!


Investigator
Your target could be a Spy, Blackmailer, Guardian Angel or Jailor.


Consigliere
Your target secretly watches who someone visits. They must be a Spy.


πŸ†Goal 

Lynch every criminal and evildoer.


πŸ†Victory Conditions

Wins with    
Town
Survivor

Must kill   
Mafia
Vampires
Arsonist
Serial Killer
Werewolf
Witches