Home
Forum Mode Role Tools Map
News Tips/Tricks Mechanics Hosting
HoodTown Role
β˜€οΈ10pm - Phase ChangeπŸŒ–
Trapper

The Master Trapper's Triumph

In the heart of the town, there lived a master engineer with a passion for crafting ingenious machinery. His dream was to be renowned for building contraptions that would leave people in awe. He began his journey by creating simple hunting traps and selling them to the villagers, one by one. After just a week of selling his traps, the master engineer's skills caught the attention of the Town's Mayor, who sought his expertise to protect the town from the looming threat of a mysterious Coven. Impressed by his trap-building abilities, the Mayor commissioned him to design protective machines to ward off any potential danger. Eager to showcase his talent, the master engineer enlisted the help of a close friend, a skilled potion brewer who specialized in reveal potions. With a spark of inspiration, he gathered materials and set to work on his masterpiece. Crafting a trap that was both intricate and deadly, he designed a mechanism that would trigger the release of a reveal potion when activated, followed by a bear trap snapping shut on the unsuspecting victim. To top it off, he added a gun to the trap, allowing the trapped individual a chance to defend themselves. Proud of his creation, the master engineer installed the trap at the Mayor's residence, confident in its ability to thwart any imminent threat. However, as he exited the Mayor's house, a bullet grazed his arm, sending him sprawling to the ground. Unfazed by the unexpected ambush, the master engineer swiftly regained his composure and darted back inside the house. The ambusher, taken aback by the sudden turn of events, followed him in, only to fall prey to the meticulously crafted trap. The bear trap clamped down on the ambusher's legs, causing excruciating pain, while the reveal potion shattered upon impact, enveloping him in a cloud of revealing dust. The trapped ambusher let out a piercing scream as the master engineer, now in control, calmly aimed the gun at his assailant. With a steady hand and unwavering resolve, the master engineer fired a single shot, silencing the threat once and for all. As the dust settled and the ambusher lay defeated, the master engineer stood victorious, his creation proving to be a testament to his skill and ingenuity. And so, the Master Trapper's legend grew, his name forever etched in the annals of the town's history.


Summary

You are an intelligent woodsman with a knack for traps.


Abilities

You may set up a Trap at another player's house.


Actions

Target self: Remove Trap

Target other: Set Trap


Attributes

Traps take one day to build. Traps can be torn down by selecting yourself at night. You may only have one Trap out at a time.


Immunities

Ignores Detection Immunity


βš”οΈAttack: Powerful
πŸ›‘οΈDefense: None
 


πŸ”Investigation Results


Sheriff
You cannot find evidence of wrongdoing. Your target is innocent or great at hiding secrets!


Investigator
Your target could be a Medium, Janitor, Trapper or Retributionist.


Consigliere
Your target is waiting for a big catch. They must be a Trapper.


πŸ†Goal 

Lynch every criminal and evildoer.


πŸ†Victory Conditions

Wins with    
Town
Survivor

Must kill   
Mafia
Vampires
Arsonist
Serial Killer
Werewolf
Witches