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β˜€οΈ10pm - Phase ChangeπŸŒ–
Witch

A force to be reckoned witch

In the ancient mansion perched atop the heights of HTown resided a witch with vibrant purple hair and green skin. Abandoned as a baby on the doorstep of a childless elderly couple, she grew up loved and cherished by them. Little did they know that she was not of their world, but rather a child of the mystical forest people, a community shunned and persecuted by the townsfolk. As she matured, the witch's powers blossomed, allowing her to care for the elderly couple who raised her as their own. When they passed away peacefully one night, she was left alone in a world that despised her true heritage. Her powers of transformation and manipulation became her tools for survival as she navigated the corrupt streets of HTown. However, when the new Mayor ordered an investigation into the mansion and the elderly couple's disappearance, the witch's carefully built disguise began to crumble. Authorities raided the property, seizing everything they could find, leaving her truly alone for the first time. As she delved into the town's history within the dusty confines of the old library, she unearthed the dark truths of her ancestors' trials and persecution. The young witch realized that she had more power at her fingertips than she ever imagined. With a heart full of revenge and a mind sharpened by betrayal, she vowed to make the corrupt town pay for their sins against her kind. And so, in the shadows of the moonlit nights, the witch plotted her revenge, knowing that the town's days of ignorant bliss were numbered. The once innocent child with mesmerizing eyes had transformed into a formidable force to be reckoned with, a harbinger of justice for the persecuted and downtrodden. The tale of the witch of HTown was far from over; it was just beginning.


Summary

You are a voodoo master who can control other peoples actions.


Abilities

Control someone each night.


Attributes

You have a mystical barrier that grants you one Basic defense. You will know the role of the player you Control.


Immunities

Detection Immunity


βš”οΈAttack: None
πŸ›‘οΈDefense: Basic
 


πŸ”Investigation Results


Sheriff
You cannot find evidence of wrongdoing. Your target is innocent or great at hiding secrets!


Investigator
Your target could be Lookout, Forger, Psychologist or Witch.


Consigliere
Your target casts spells on people. They must be a Witch.


πŸ†Goal 

Survive to see the Town lose the game.


πŸ†Victory Conditions

Wins with    
Mafia
Vampires
Witch
Survivor
Arsonist
Serial Killer
Werewolf

Must kill   
Town